Geoengineer Devlog #1: First Gameplay and Playtesting


Geoengineer is a browser-based terraforming strategy game built in Godot 4.5. Players control  a geoengineering rig to make distant worlds habitable. πŸŒŠπŸš€

This first devlog introduces the project, shows early gameplay, and shares how we’re playtesting Geoengineer as development continues.

Here’s the first look at the game and what we’ve been building so far:

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